Notification

open class Notification

action is not realized as lambda, as it would be too easy to introduce references to objects there that should not be serialized to the saved game.

Constructors

Notification
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fun Notification(text: String, notificationIcons: ArrayList<String>, action: NotificationAction? = null)
Notification
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fun Notification()

Functions

equals
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open operator fun equals(other: Any?): Boolean
hashCode
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open fun hashCode(): Int
toString
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open fun toString(): String

Properties

action
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var action: NotificationAction? = null
icons
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var icons: ArrayList<String>
text
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var text: String

Sources

jvm source
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