getRidgedPerlinNoise

private fun getRidgedPerlinNoise(tile: TileInfo, seed: Double, nOctaves: Int = 10, persistence: Double = 0.5, lacunarity: Double = 2.0, scale: Double = 15.0): Double

Generates ridged perlin noise. As for parameters see MapGenerationRandomness.getPerlinNoise

Sources

jvm source
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