AttackableTile

class AttackableTile(tileToAttackFrom: TileInfo, tileToAttack: TileInfo, movementLeftAfterMovingToAttackTile: Float)

Functions

equals
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open operator fun equals(other: Any?): Boolean
hashCode
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open fun hashCode(): Int
toString
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open fun toString(): String

Properties

movementLeftAfterMovingToAttackTile
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val movementLeftAfterMovingToAttackTile: Float
tileToAttack
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val tileToAttack: TileInfo
tileToAttackFrom
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val tileToAttackFrom: TileInfo

Sources

jvm source
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