Counter

open class Counter<K> : LinkedHashMap<K, Int>

Functions

add
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fun add(other: Counter<K>)
fun add(key: K, value: Int)
afterNodeAccess
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open override fun afterNodeAccess(p0: HashMap.Node<K, Int>)
afterNodeInsertion
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open override fun afterNodeInsertion(p0: Boolean)
afterNodeRemoval
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open override fun afterNodeRemoval(p0: HashMap.Node<K, Int>)
capacity
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fun capacity(): Int
clear
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open override fun clear()
clone
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open override fun clone(): Counter<K>
compute
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open override fun compute(p0: K, p1: BiFunction<in K, in Int?, out Int?>): Int?
computeIfAbsent
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open override fun computeIfAbsent(p0: K, p1: Function<in K, out Int>): Int
computeIfPresent
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open override fun computeIfPresent(p0: K, p1: BiFunction<in K, in Int, out Int?>): Int?
containsKey
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open override fun containsKey(key: K): Boolean
containsValue
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open override fun containsValue(value: Int): Boolean
equals
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open operator override fun equals(other: Any?): Boolean
forEach
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open override fun forEach(p0: BiConsumer<in K, in Int>)
get
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open operator override fun get(key: K): Int?
getNode
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fun getNode(p0: Int, p1: Any): HashMap.Node<K, Int>
getOrDefault
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open override fun getOrDefault(key: K, defaultValue: Int): Int
hashCode
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open override fun hashCode(): Int
internalWriteEntries
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open override fun internalWriteEntries(p0: ObjectOutputStream)
isEmpty
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open override fun isEmpty(): Boolean
linkNodeLast
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private open fun linkNodeLast(p0: LinkedHashMap.Entry<K, Int>)
loadFactor
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fun loadFactor(): Float
merge
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open override fun merge(p0: K, p1: Int, p2: BiFunction<in Int, in Int, out Int?>): Int?
newNode
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open override fun newNode(p0: Int, p1: K, p2: Int, p3: HashMap.Node<K, Int>): HashMap.Node<K, Int>
newTreeNode
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open override fun newTreeNode(p0: Int, p1: K, p2: Int, p3: HashMap.Node<K, Int>): HashMap.TreeNode<K, Int>
put
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open override fun put(key: K, value: Int): Int?
putAll
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open override fun putAll(from: Map<out K, Int>)
putIfAbsent
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open override fun putIfAbsent(p0: K, p1: Int): Int?
putMapEntries
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fun putMapEntries(p0: MutableMap<out K, out Int>, p1: Boolean)
putVal
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fun putVal(p0: Int, p1: K, p2: Int, p3: Boolean, p4: Boolean): Int
readObject
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private open fun readObject(p0: ObjectInputStream)
reinitialize
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open override fun reinitialize()
remove
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fun remove(other: Counter<K>)
open override fun remove(key: K): Int?
open override fun remove(key: K, value: Int): Boolean
removeEldestEntry
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open fun removeEldestEntry(p0: MutableMap.MutableEntry<K, Int>): Boolean
removeNode
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fun removeNode(p0: Int, p1: Any, p2: Any, p3: Boolean, p4: Boolean): HashMap.Node<K, Int>
replace
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open override fun replace(p0: K, p1: Int): Int?
open override fun replace(p0: K, p1: Int, p2: Int): Boolean
replaceAll
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open override fun replaceAll(p0: BiFunction<in K, in Int, out Int>)
replacementNode
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open override fun replacementNode(p0: HashMap.Node<K, Int>, p1: HashMap.Node<K, Int>): HashMap.Node<K, Int>
replacementTreeNode
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open override fun replacementTreeNode(p0: HashMap.Node<K, Int>, p1: HashMap.Node<K, Int>): HashMap.TreeNode<K, Int>
resize
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fun resize(): Array<HashMap.Node<K, Int>>
times
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fun times(amount: Int): Counter<K>
toString
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open override fun toString(): String
transferLinks
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private open fun transferLinks(p0: LinkedHashMap.Entry<K, Int>, p1: LinkedHashMap.Entry<K, Int>)
treeifyBin
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fun treeifyBin(p0: Array<HashMap.Node<K, Int>>, p1: Int)
writeObject
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private open fun writeObject(p0: ObjectOutputStream)

Properties

accessOrder
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val accessOrder: Boolean
entries
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open override val entries: MutableSet<MutableMap.MutableEntry<K, Int>>
entrySet
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val entrySet: MutableSet<MutableMap.MutableEntry<K, Int>>
head
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val head: LinkedHashMap.Entry<K, Int>
keys
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open override val keys: MutableSet<K>
keySet
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val keySet: MutableSet<K>
loadFactor
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val loadFactor: Float
modCount
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val modCount: Int
size
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open override val size: Int
size
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val size: Int
table
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val table: Array<HashMap.Node<K, Int>>
tail
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val tail: LinkedHashMap.Entry<K, Int>
threshold
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val threshold: Int
values
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open override val values: MutableCollection<Int>
values
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val values: MutableCollection<Int>

Sources

jvm source
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