Package com.unciv.ui.mapeditor
Types
EditorMapHolder
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class EditorMapHolder(mapEditorScreen: MapEditorScreen, tileMap: TileMap) : ZoomableScrollPane
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GameParametersScreen
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class GameParametersScreen(mapEditorScreen: MapEditorScreen) : PickerScreen, IPreviousScreen
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This Screen is used for editing game parameters when scenario is edited/created in map editor. Implements IPreviousScreen for compatibility with PlayerPickerTable, GameOptionsTable Uses PlayerPickerTable and GameOptionsTable to change local gameSetupInfo. Upon confirmation updates mapEditorScreen and switches to it.
MapEditorMenuPopup
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MapEditorOptionsTable
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MapEditorScreen
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NewMapScreen
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New map generation screen
SaveAndLoadMapScreen
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class SaveAndLoadMapScreen(mapToSave: TileMap?, save: Boolean, previousScreen: BaseScreen) : PickerScreen
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