OffersListScroll

class OffersListScroll(persistenceID: String, onOfferClicked: (TradeOffer) -> Unit) : AutoScrollPane

Widget for one fourth of an OfferColumnsTable - instantiated for ours/theirs × available/traded

Parameters

persistenceID

Part of ID added to ExpanderTab.persistenceID to distinguish the four usecases

onOfferClicked

What to do when a tradeButton is clicked

Constructors

OffersListScroll
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fun OffersListScroll(persistenceID: String, onOfferClicked: (TradeOffer) -> Unit)

Functions

act
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open override fun act(p0: Float)
addAction
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open fun addAction(p0: Action)
addActor
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open override fun addActor(p0: Actor)
addActorAfter
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open override fun addActorAfter(p0: Actor, p1: Actor)
addActorAt
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open override fun addActorAt(p0: Int, p1: Actor)
addActorBefore
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open override fun addActorBefore(p0: Actor, p1: Actor)
addCaptureListener
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open fun addCaptureListener()
open fun addCaptureListener(p0: EventListener): Boolean
addListener
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open fun addListener(p0: EventListener): Boolean
addScrollListener
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open fun addScrollListener()
ancestorsVisible
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open fun ancestorsVisible(): Boolean
applyTransform
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open fun applyTransform(p0: Batch, p1: Matrix4)
open fun applyTransform(p0: ShapeRenderer, p1: Matrix4)
ascendantsVisible
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open fun ascendantsVisible(): Boolean
cancel
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open fun cancel()
cancelTouchFocus
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open fun cancelTouchFocus()
childrenChanged
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open override fun childrenChanged()
clamp
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open fun clamp()
clear
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open override fun clear()
open fun clear(p0: Boolean)
clearActions
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open fun clearActions()
clearChildren
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open fun clearChildren()
open fun clearChildren(p0: Boolean)
clearListeners
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open fun clearListeners()
clipBegin
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open fun clipBegin(): Boolean
open fun clipBegin(p0: Float, p1: Float, p2: Float, p3: Float): Boolean
clipEnd
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open fun clipEnd()
computeTransform
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open fun computeTransform(): Matrix4
debug
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open fun debug(): Actor
debugAll
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open fun debugAll(): Group
draw
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open override fun draw(p0: Batch, p1: Float)
drawChildren
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open fun drawChildren(p0: Batch, p1: Float)
drawDebug
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open override fun drawDebug(p0: ShapeRenderer)
drawDebugBounds
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open fun drawDebugBounds(p0: ShapeRenderer)
drawDebugChildren
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open fun drawDebugChildren(p0: ShapeRenderer)
drawScrollBars
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open fun drawScrollBars(p0: Batch, p1: Float, p2: Float, p3: Float, p4: Float)
equals
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open operator fun equals(other: Any?): Boolean
findActor
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open fun <T : Actor> findActor(p0: String): T
fire
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open fun fire(p0: Event): Boolean
firstAscendant
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open fun <T : Actor> firstAscendant(p0: Class<T>): T
fling
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open fun fling(p0: Float, p1: Float, p2: Float)
getActions
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open fun getActions(): Array<Action>
getActor
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open fun getActor(): Actor
getCaptureListeners
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open fun getCaptureListeners(): DelayedRemovalArray<EventListener>
getChild
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open fun getChild(p0: Int): Actor
getChildren
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open fun getChildren(): SnapshotArray<Actor>
getColor
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open fun getColor(): Color
getCullingArea
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open fun getCullingArea(): Rectangle
getDebug
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open fun getDebug(): Boolean
getFadeScrollBars
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open fun getFadeScrollBars(): Boolean
getFlickScrollListener
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open fun getFlickScrollListener(): ActorGestureListener
getHeight
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open fun getHeight(): Float
getListeners
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open fun getListeners(): DelayedRemovalArray<EventListener>
getMaxHeight
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open override fun getMaxHeight(): Float
getMaxWidth
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open override fun getMaxWidth(): Float
getMaxX
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open fun getMaxX(): Float
getMaxY
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open fun getMaxY(): Float
getMinHeight
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open override fun getMinHeight(): Float
getMinWidth
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open override fun getMinWidth(): Float
getMouseWheelX
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open fun getMouseWheelX(): Float
getMouseWheelY
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open fun getMouseWheelY(): Float
getName
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open fun getName(): String
getOriginX
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open fun getOriginX(): Float
getOriginY
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open fun getOriginY(): Float
getOverscrollDistance
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open fun getOverscrollDistance(): Float
getParent
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open fun getParent(): Group
getPrefHeight
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open override fun getPrefHeight(): Float
getPrefWidth
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open override fun getPrefWidth(): Float
getRight
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open fun getRight(): Float
getRotation
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open fun getRotation(): Float
getScaleX
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open fun getScaleX(): Float
getScaleY
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open fun getScaleY(): Float
getScrollBarHeight
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open fun getScrollBarHeight(): Float
getScrollBarWidth
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open fun getScrollBarWidth(): Float
getScrollHeight
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open fun getScrollHeight(): Float
getScrollPercentX
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open fun getScrollPercentX(): Float
getScrollPercentY
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open fun getScrollPercentY(): Float
getScrollWidth
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open fun getScrollWidth(): Float
getScrollX
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open fun getScrollX(): Float
getScrollY
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open fun getScrollY(): Float
getStage
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open fun getStage(): Stage
getStyle
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open fun getStyle(): ScrollPane.ScrollPaneStyle
getTop
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open fun getTop(): Float
getTouchable
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open fun getTouchable(): Touchable
getUserObject
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open fun getUserObject(): Any
getVariableSizeKnobs
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open fun getVariableSizeKnobs(): Boolean
getVelocityX
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open fun getVelocityX(): Float
getVelocityY
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open fun getVelocityY(): Float
getVisualScrollPercentX
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open fun getVisualScrollPercentX(): Float
getVisualScrollPercentY
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open fun getVisualScrollPercentY(): Float
getVisualScrollX
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open fun getVisualScrollX(): Float
getVisualScrollY
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open fun getVisualScrollY(): Float
getWidget
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open fun getWidget(): Actor
getWidth
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open fun getWidth(): Float
getX
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open fun getX(): Float
open fun getX(p0: Int): Float
getY
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open fun getY(): Float
open fun getY(p0: Int): Float
getZIndex
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open fun getZIndex(): Int
hasActions
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open fun hasActions(): Boolean
hasChildren
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open fun hasChildren(): Boolean
hashCode
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open fun hashCode(): Int
hasKeyboardFocus
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open fun hasKeyboardFocus(): Boolean
hasParent
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open fun hasParent(): Boolean
hasScrollFocus
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open fun hasScrollFocus(): Boolean
hit
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open override fun hit(p0: Float, p1: Float, p2: Boolean): Actor
invalidate
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open override fun invalidate()
invalidateHierarchy
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open override fun invalidateHierarchy()
isAscendantOf
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open fun isAscendantOf(p0: Actor): Boolean
isBottomEdge
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open fun isBottomEdge(): Boolean
isDescendantOf
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open fun isDescendantOf(p0: Actor): Boolean
isDragging
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open fun isDragging(): Boolean
isFlinging
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open fun isFlinging(): Boolean
isForceScrollX
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open fun isForceScrollX(): Boolean
isForceScrollY
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open fun isForceScrollY(): Boolean
isLeftEdge
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open fun isLeftEdge(): Boolean
isPanning
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open fun isPanning(): Boolean
isRightEdge
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open fun isRightEdge(): Boolean
isScrollingDisabledX
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open fun isScrollingDisabledX(): Boolean
isScrollingDisabledY
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open fun isScrollingDisabledY(): Boolean
isScrollX
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open fun isScrollX(): Boolean
isScrollY
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open fun isScrollY(): Boolean
isTopEdge
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open fun isTopEdge(): Boolean
isTouchable
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open fun isTouchable(): Boolean
isTouchFocusListener
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open fun isTouchFocusListener(): Boolean
isTouchFocusTarget
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open fun isTouchFocusTarget(): Boolean
isTransform
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open fun isTransform(): Boolean
isVisible
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open fun isVisible(): Boolean
layout
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open override fun layout()
localToActorCoordinates
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open fun localToActorCoordinates(p0: Actor, p1: Vector2): Vector2
localToAscendantCoordinates
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open fun localToAscendantCoordinates(@Null p0: Actor, p1: Vector2): Vector2
localToDescendantCoordinates
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open fun localToDescendantCoordinates(p0: Actor, p1: Vector2): Vector2
localToParentCoordinates
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open fun localToParentCoordinates(p0: Vector2): Vector2
localToScreenCoordinates
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open fun localToScreenCoordinates(p0: Vector2): Vector2
localToStageCoordinates
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open fun localToStageCoordinates(p0: Vector2): Vector2
moveBy
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open fun moveBy(p0: Float, p1: Float)
needsLayout
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open fun needsLayout(): Boolean
notify
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open fun notify(p0: Event, p1: Boolean): Boolean
pack
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open override fun pack()
parentToLocalCoordinates
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open fun parentToLocalCoordinates(p0: Vector2): Vector2
positionChanged
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open fun positionChanged()
remove
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open fun remove(): Boolean
removeAction
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open fun removeAction(@Null p0: Action)
removeActor
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open override fun removeActor(p0: Actor): Boolean
open override fun removeActor(p0: Actor, p1: Boolean): Boolean
removeActorAt
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open override fun removeActorAt(p0: Int, p1: Boolean): Actor
removeCaptureListener
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open fun removeCaptureListener(p0: EventListener): Boolean
removeListener
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open fun removeListener(p0: EventListener): Boolean
resetTransform
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open fun resetTransform(p0: Batch)
open fun resetTransform(p0: ShapeRenderer)
rotateBy
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open fun rotateBy(p0: Float)
rotationChanged
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open fun rotationChanged()
scaleBy
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open fun scaleBy(p0: Float)
open fun scaleBy(p0: Float, p1: Float)
scaleChanged
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open fun scaleChanged()
screenToLocalCoordinates
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open fun screenToLocalCoordinates(p0: Vector2): Vector2
scrollTo
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open fun scrollTo(p0: Float, p1: Float, p2: Float, p3: Float)
open fun scrollTo(p0: Float, p1: Float, p2: Float, p3: Float, p4: Boolean, p5: Boolean)
scrollX
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open fun scrollX(p0: Float)
scrollY
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open fun scrollY(p0: Float)
setActor
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open fun setActor(@Null p0: Actor)
setBounds
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open fun setBounds(p0: Float, p1: Float, p2: Float, p3: Float)
setCancelTouchFocus
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open fun setCancelTouchFocus(p0: Boolean)
setClamp
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open fun setClamp(p0: Boolean)
setColor
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open fun setColor(p0: Color)
open fun setColor(p0: Float, p1: Float, p2: Float, p3: Float)
setCullingArea
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open override fun setCullingArea(@Null p0: Rectangle)
setDebug
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open fun setDebug(p0: Boolean)
open fun setDebug(p0: Boolean, p1: Boolean)
setFadeScrollBars
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open fun setFadeScrollBars(p0: Boolean)
setFillParent
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open override fun setFillParent(p0: Boolean)
setFlickScroll
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open fun setFlickScroll(p0: Boolean)
setFlickScrollTapSquareSize
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open fun setFlickScrollTapSquareSize(p0: Float)
setFlingTime
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open fun setFlingTime(p0: Float)
setForceScroll
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open fun setForceScroll(p0: Boolean, p1: Boolean)
setHeight
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open fun setHeight(p0: Float)
setLayoutEnabled
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open override fun setLayoutEnabled(p0: Boolean)
private open fun setLayoutEnabled(p0: Group, p1: Boolean)
setName
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open fun setName(@Null p0: String)
setOrigin
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open fun setOrigin(p0: Int)
open fun setOrigin(p0: Float, p1: Float)
setOriginX
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open fun setOriginX(p0: Float)
setOriginY
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open fun setOriginY(p0: Float)
setOverscroll
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open fun setOverscroll(p0: Boolean, p1: Boolean)
setParent
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open fun setParent(@Null p0: Group)
setPosition
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open fun setPosition(p0: Float, p1: Float)
open fun setPosition(p0: Float, p1: Float, p2: Int)
setRotation
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open fun setRotation(p0: Float)
setScale
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open fun setScale(p0: Float)
open fun setScale(p0: Float, p1: Float)
setScaleX
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open fun setScaleX(p0: Float)
setScaleY
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open fun setScaleY(p0: Float)
setScrollBarPositions
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open fun setScrollBarPositions(p0: Boolean, p1: Boolean)
setScrollbarsOnTop
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open fun setScrollbarsOnTop(p0: Boolean)
setScrollbarsVisible
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open fun setScrollbarsVisible(p0: Boolean)
setScrollBarTouch
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open fun setScrollBarTouch(p0: Boolean)
setScrollingDisabled
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open fun setScrollingDisabled(p0: Boolean, p1: Boolean)
setScrollPercentX
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open fun setScrollPercentX(p0: Float)
setScrollPercentY
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open fun setScrollPercentY(p0: Float)
setScrollX
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open fun setScrollX(p0: Float)
setScrollY
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open fun setScrollY(p0: Float)
setSize
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open fun setSize(p0: Float, p1: Float)
setSmoothScrolling
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open fun setSmoothScrolling(p0: Boolean)
setStage
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open override fun setStage(p0: Stage)
setStyle
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open fun setStyle(p0: ScrollPane.ScrollPaneStyle)
setTouchable
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open fun setTouchable(p0: Touchable)
setTransform
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open fun setTransform(p0: Boolean)
setupFadeScrollBars
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open fun setupFadeScrollBars(p0: Float, p1: Float)
setupOverscroll
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open fun setupOverscroll(p0: Float, p1: Float, p2: Float)
setUserObject
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open fun setUserObject(@Null p0: Any)
setVariableSizeKnobs
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open fun setVariableSizeKnobs(p0: Boolean)
setVelocityX
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open fun setVelocityX(p0: Float)
setVelocityY
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open fun setVelocityY(p0: Float)
setVisible
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open fun setVisible(p0: Boolean)
setWidget
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open fun setWidget(@Null p0: Actor)
setWidth
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open fun setWidth(p0: Float)
setX
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open fun setX(p0: Float)
open fun setX(p0: Float, p1: Int)
setY
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open fun setY(p0: Float)
open fun setY(p0: Float, p1: Int)
setZIndex
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open fun setZIndex(p0: Int): Boolean
sizeBy
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open fun sizeBy(p0: Float)
open fun sizeBy(p0: Float, p1: Float)
sizeChanged
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open override fun sizeChanged()
stageToLocalCoordinates
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open fun stageToLocalCoordinates(p0: Vector2): Vector2
swapActor
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open fun swapActor(p0: Actor, p1: Actor): Boolean
open fun swapActor(p0: Int, p1: Int): Boolean
toBack
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open fun toBack()
toFront
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open fun toFront()
toString
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open override fun toString(): String
open fun toString(p0: StringBuilder, p1: Int)
update
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fun update(offersToDisplay: TradeOffersList, otherOffers: TradeOffersList, untradableOffers: List<ResourceSupply> = emptyList())
updateVisualScroll
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open fun updateVisualScroll()
updateWidgetPosition
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private open fun updateWidgetPosition()
validate
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open override fun validate()
visualScrollX
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open fun visualScrollX(p0: Float)
visualScrollY
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open fun visualScrollY(p0: Float)

Properties

actions
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private val actions: Array<Action>
amountX
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val amountX: Float
amountY
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val amountY: Float
cancelTouchFocus
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val cancelTouchFocus: Boolean
captureListeners
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private val captureListeners: DelayedRemovalArray<EventListener>
children
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val children: SnapshotArray<Actor>
clamp
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private val clamp: Boolean
color
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val color: Color
computedTransform
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private val computedTransform: Matrix4
cullingArea
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private val cullingArea: Rectangle
debug
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private val debug: Boolean
disableX
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val disableX: Boolean
disableY
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val disableY: Boolean
draggingPointer
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val draggingPointer: Int
expanderTabs
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private val expanderTabs: HashMap<TradeType, ExpanderTab>
fadeAlpha
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val fadeAlpha: Float
fadeAlphaSeconds
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val fadeAlphaSeconds: Float
fadeDelay
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val fadeDelay: Float
fadeDelaySeconds
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val fadeDelaySeconds: Float
fadeScrollBars
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val fadeScrollBars: Boolean
fillParent
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private val fillParent: Boolean
flickScroll
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val flickScroll: Boolean
flickScrollListener
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private val flickScrollListener: ActorGestureListener
flingTime
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val flingTime: Float
flingTimer
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val flingTimer: Float
forceScrollX
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private val forceScrollX: Boolean
forceScrollY
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private val forceScrollY: Boolean
height
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val height: Float
hKnobBounds
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val hKnobBounds: Rectangle
hScrollBounds
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val hScrollBounds: Rectangle
hScrollOnBottom
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val hScrollOnBottom: Boolean
lastPoint
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val lastPoint: Vector2
layoutEnabled
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private val layoutEnabled: Boolean
listeners
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private val listeners: DelayedRemovalArray<EventListener>
maxX
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val maxX: Float
maxY
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val maxY: Float
name
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private val name: String
needsLayout
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private val needsLayout: Boolean
oldTransform
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private val oldTransform: Matrix4
onOfferClicked
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private val onOfferClicked: (TradeOffer) -> Unit
originX
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val originX: Float
originY
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val originY: Float
overscrollDistance
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private val overscrollDistance: Float
overscrollSpeedMax
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private val overscrollSpeedMax: Float
overscrollSpeedMin
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private val overscrollSpeedMin: Float
overscrollX
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private val overscrollX: Boolean
overscrollY
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private val overscrollY: Boolean
parent
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val parent: Group
persistenceID
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private val persistenceID: String
rotation
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val rotation: Float
savedFocus
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private var savedFocus: Actor? = null
scaleX
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val scaleX: Float
scaleY
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val scaleY: Float
scrollbarsOnTop
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private val scrollbarsOnTop: Boolean
scrollBarTouch
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val scrollBarTouch: Boolean
scrollX
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val scrollX: Boolean
scrollY
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val scrollY: Boolean
smoothScrolling
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val smoothScrolling: Boolean
stage
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private val stage: Stage
style
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private val style: ScrollPane.ScrollPaneStyle
table
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val table: Table
touchable
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private val touchable: Touchable
touchScrollH
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val touchScrollH: Boolean
touchScrollV
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val touchScrollV: Boolean
transform
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val transform: Boolean
userObject
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private val userObject: Any
variableSizeKnobs
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private val variableSizeKnobs: Boolean
velocityX
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val velocityX: Float
velocityY
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val velocityY: Float
visible
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private val visible: Boolean
visualAmountX
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val visualAmountX: Float
visualAmountY
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val visualAmountY: Float
vKnobBounds
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val vKnobBounds: Rectangle
vScrollBounds
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val vScrollBounds: Rectangle
vScrollOnRight
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val vScrollOnRight: Boolean
widget
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private val widget: Actor
widgetArea
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val widgetArea: Rectangle
widgetCullingArea
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private val widgetCullingArea: Rectangle
width
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val width: Float
worldTransform
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private val worldTransform: Affine2
x
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val x: Float
y
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val y: Float

Sources

jvm source
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