Companion

object Companion

Functions

automateWorkerAction
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fun automateWorkerAction(unit: MapUnit)

Maps to instance WorkerAutomation.automateWorkerAction knowing only the MapUnit

equals
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open operator fun equals(other: Any?): Boolean
evaluateFortPlacement
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fun evaluateFortPlacement(tile: TileInfo, civInfo: CivilizationInfo, isCitadel: Boolean): Boolean

Convenience shortcut supports old calling syntax for WorkerAutomation.evaluateFortPlacement

getPriority
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fun getPriority(tileInfo: TileInfo, civInfo: CivilizationInfo): Int

Convenience shortcut supports old calling syntax for WorkerAutomation.getPriority

hashCode
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open fun hashCode(): Int
label
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private fun MapUnit.label(): String

For console logging only

toString
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open fun toString(): String

Sources

jvm source
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