GoldenAgeManager

class GoldenAgeManager

Functions

clone
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fun clone(): GoldenAgeManager
endTurn
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fun endTurn(happiness: Int)
enterGoldenAge
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fun enterGoldenAge(unmodifiedNumberOfTurns: Int = 10)
equals
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open operator fun equals(other: Any?): Boolean
happinessRequiredForNextGoldenAge
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fun happinessRequiredForNextGoldenAge(): Int
hashCode
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open fun hashCode(): Int
isGoldenAge
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fun isGoldenAge(): Boolean
toString
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open fun toString(): String

Properties

civInfo
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lateinit var civInfo: CivilizationInfo
numberOfGoldenAges
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private var numberOfGoldenAges: Int = 0
storedHappiness
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var storedHappiness: Int = 0
turnsLeftForCurrentGoldenAge
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var turnsLeftForCurrentGoldenAge: Int = 0

Sources

jvm source
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