placeUnitNearTile

fun placeUnitNearTile(position: Vector2, unitName: String, civInfo: CivilizationInfo): MapUnit?

Tries to place the unitName into the TileInfo closest to the given position

Return

created MapUnit or null if no suitable location was found

Parameters

position

where to try to place the unit (or close - max 10 tiles distance)

unitName

name of the BaseUnit to create and place

civInfo

civilization to assign unit to

Sources

jvm source
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