GameStarter
object GameStarter
Content copied to clipboard
Functions
addCivilizations
Link copied to clipboard
private fun addCivilizations(newGameParameters: GameParameters, gameInfo: GameInfo, ruleset: Ruleset, existingMap: Boolean)
Content copied to clipboard
addCivStartingUnits
Link copied to clipboard
addCivStats
Link copied to clipboard
addCivTechs
Link copied to clipboard
private fun addCivTechs(gameInfo: GameInfo, ruleset: Ruleset, gameSetupInfo: GameSetupInfo)
Content copied to clipboard
addPlayerIntros
Link copied to clipboard
getCandidateLand
Link copied to clipboard
getOneStartingLocation
Link copied to clipboard
private fun getOneStartingLocation(civ: CivilizationInfo, tileMap: TileMap, freeTiles: MutableList<TileInfo>, startScores: HashMap<TileInfo, Float>): TileInfo
Content copied to clipboard
getStartingLocations
Link copied to clipboard
private fun getStartingLocations(civs: List<CivilizationInfo>, tileMap: TileMap, landTilesInBigEnoughGroup: Map<TileInfo, Float>, startScores: HashMap<TileInfo, Float>): HashMap<CivilizationInfo, TileInfo>
Content copied to clipboard
runAndMeasure
Link copied to clipboard
startNewGame
Link copied to clipboard
Properties
Sources
jvm source
Link copied to clipboard